Editorial Board
Associate Editors
School of Artificial Intelligence Convergence, Chonnam National University, Gwangju, South Korea.
										
											Interests: 
											Remote collaboration; Augmented reality; Human computer interaction; Virtual reality
										
										
									Australian Research Centre for Interactive and Virtual Environments, STEM, University of South Australia, Adelaide, SA, Australia.
										
											Interests: 
											Virtual reality; Augmented reality; Multimodal interaction; Immersive remote collaboration; Virtual training; Empathic computing
										
										
									HIT Lab NZ (Human Interface Laboratory NZ), University of Canterbury, Christchurch, New Zealand.
										
											Interests: 
											Applied games; Virtual reality; Augmented reality; Human computer interaction; Serious games; Gamification
										
										
									Department of Art and Media, Aalto University, Espoo, Finland.
										
											Interests: 
											Visualization; Visual design; Visual narratives; Interaction design; Human centred design
										
										
									School of Future Environments, Auckland University of Technology, Auckland, New Zealand.
										
											Interests: 
											Empathetic animal welfare design; Empathetic assistive systems for otherly abled; More than human-computer interaction; Traditional and contemporary cultural technology solutions to address climate change crises
										
										
									Augmented Human Lab, National University of Singapore, Singapore, Singapore.
										
											Interests: 
											Human-computer interaction; Assistive augmentation; Design science research; Assistive technologies
										
										
									School of Computer Science, University of Auckland, Auckland, New Zealand.
										
											Interests: 
											Virtual/Augmented/Mixed reality; Inclusive/Assistive design; Perception and behaviour; Cognition and emotion
										
										
									Department of Architecture, Design and Media Technology, Aalborg University, Copenhagen, Denmark.
										
											Interests: 
											Sound; Accessibility; Games
										
										
									Department of Computer Science, University of California, Santa Barbara, CA, USA.
										
											Interests: 
											Human-AI interaction; Extended reality; Haptic feedback
										
										
									Editorial Board Members
VR/AR Lab, Department of Computer Science, University of Luxembourg, Esch-sur-Alzette, Luxembourg.
										
											Interests: 
											Virtual reality (VR); Augmented reality (AR); Extended reality (XR); Human-computer interaction (HCI); Collaborative systems; Socio-Technical systems
										
										
									VR/AR+Education Lab, School of Educational Technology, Faculty of Education, Beijing Normal University, Beijing, China.
										
											Interests: 
											AR in education; 3D virtual environment; VR in education
										
										
									Department of Computer Science, University of Central Florida, Orlando, FL, USA.
										
											Interests: 
											Virtual reality systems; Simulation and training; Applications for virtual and augmented reality; Emerging visual data analytics
										
										
									Institute of Visual Computing and Human-Centered Technology, Technische Universität Wien (TU Wien), Wien, Austria.
										
											Interests: 
											Collaborative AR/VR/MR experiences; Capturing and sharing real environments; Novel collaborative interfaces; Collaborative systems that recognize and respond to emotional states; Human-robot collaboration
										
										
									Department of Innovative Technologies, Institute of Information Systems and Networking, University of Applied Science and Arts of Southern Switzerland (SUPSI), Lugano, Ticino, Switzerland.
										
											Interests: 
											Emotion recognition; Pervasive computing; Privacy
										
										
									Director of Cyber-Physical Interaction Laboratory, Northwestern Polytechnical University, Xi'an, Shaanxi, China.
										
											Interests: 
											Haptic interaction; Tracing and tracking of objects; Situation awareness of manufacturing system
										
										
									School of Product Design, University of Canterbury, Christchurch, New Zealand.
										
											Interests: 
											Mental health technology; Serious games for health; XR for physical rehabilitation
										
										
									School of Computing Technologies, RMIT University, Melbourne, Victoria, Australia.
										
											Interests: 
											Mixed reality; Empathic computing; Biosignal; HCI; Remote collaboration; Interface
										
										
									Department of Computer Systems and Computation (DSIC), Automatics and Industrial Informatics Research Institute (ai2), Universitat Politècnica de València, València, Spain.
										
											Interests: 
											Augmented reality, mixed reality, virtual reality, extended reality (VR/AR/MR/XR); VR/AR/MR/XR and their applications in psychology, medicine, archaeology, and education; Human-computer interaction; User experience
										
										
									Department of Human-Computer Interaction, Hanyang University, Ansan, South Korea.
										
											Interests: 
											Human-computer interaction; CSCL (Computer-supported collaborative learning); VR/AR/MR
										
										
									School of Computer Science, Peking University, Beijing, China.
										
											Interests: 
											Real-time rendering; Presence and locomotion; Gaze interaction; Sound rendering; Role-playing; Multi-modal intelligence
										
										
									Computational Media and Arts Thrust, The Hong Kong University of Science and Technology, Guangzhou, Guangdong, China.
										
											Interests: 
											Human-computer interaction; VR/AR/MR; Interaction design; Computer games; Visualization and collaboration technologies
										
										
									 CYENS Centre of Excellence, Nicosia, Cyprus.
										
											Interests: 
											Virtual reality; Augmented reality; Brain computer interfaces; Serious games
										
										
									The Institute of Movement Sciences (ISM), University of Aix-Marseille, National Center for Scientific Research (CNRS), Marseille, France.
										
											Interests: 
											 Active psychophysics; Motion perception; Optic flow; Self-motion; Visuospatial behavior; Virtual reality
										
										
									Department of Engineering Research, Kurdistan Institution for Strategic Studies & Scientific Research (KISSR), Kurdistan Region, Iraq. 
										
											Interests: 
											Augmented reality; Virtual reality; Digital heritage & museology; User experience & evaluation; Computational design; Emotional storytelling & empathy
										
										
									School of Applied and Creative Computing, Purdue University, West Lafayette, IN, USA.
										
											Interests: 
											Virtual reality; Virtual humans and crowds; Intelligent virtual agents; Embodied conversational agents; Nonverbal behavior; Human-agent interaction
										
										
									Department of Computer and Software Engineering, Technological University of the Shannon, Athlone, Westmeath, Ireland.
										
											Interests: 
											Artificial Intelligence; Human computer interaction; Quality of experience; VR; AR
										
										
									Department of Computer-Integrated Systems in Mechanical Engineering, Tambov State Technical University, Tambov, Russian Federation.
										
											Interests: 
											Virtual reality; Augmented reality; Mixed reality; Extended reality; Computer graphics; Immersive analytics and visualization techniques
										
										
									Mixed and Augmented Reality Solutions, Department of Cooperation Systems, Fraunhofer Institute for Applied Information Technology FIT, Fraunhofer FIT, Sankt Augustin, Germany.
										
											Interests: 
											Industrial metaverse; Applied XR-Research; Open standards (e.g. WebXR, OpenXR, OpenUSD); Construction; Digital twins; Human-computer interaction
										
										
									Institute for Language and Speech Processing, Athena Research Center, Xanthi, Greece.
										
											Interests: 
											Image processing; Pattern recognition; Artificial Intelligence; Cultural informatics; Extended reality; Gamification
										
										
									School of Product Design, University of Canterbury, Christchurch, New Zealand.
										
											Interests: 
											XR (AR, VR, MR); Embodied Virtual agents; Collaborative systems; AI-driven interfaces; Agentic workflow
										
										
									CSIRO's Data61, School of Computer Science and Engineering, University of New South Wales, Sydney, NSW, Australia.
										
											Interests: 
											User experience; Augmented reality system; Discreet computing; Pervasive and ubiquitous computing; Information visualization
										
										
									Department of Control and Computer Engineering, Politecnico di Torino, Torino, Italy.
										
											Interests: 
											Augmented and virtual reality; Human-machine interaction; Computer animation
										
										
									Department of Computer Science, North China Electric Power University, Baoding, Hebei, China.
										
											Interests: 
											Virtual reality; Computer animation; Machine learning
										
										
									Department of Electrical Engineering and Computer Science, Coburg University of Applied Sciences and Arts, Bavaria, Coburg, Germany.
										
											Interests: 
											Human computer interaction; Social interaction; Perception; Avatars & digital humans 
										
										
									Department of Surveying and Geoinformatics Engineering, International Hellenic University, Magnisias, Serres, Greece.
										
											Interests: 
											Experimental museology; Digital heritage; Virtual museums
										
										
									Center for Visualization and Simulation (CVS), Duy Tan University, Da Nang, Viet Nam.
										
											Interests: 
											Metaverse; Human factors; User experience; User interface design; Evaluation; Industry 5.0
										
										
									School of Advanced Manufacturing Engineering, Chongqing University of Posts and Telecommunications, Chongqing, China.
										
											Interests: 
											VR/AR/MR and their applications in manufacturing; XR remote collaboration and human-computer interaction; Machine vision and industrial product feature detection or anomaly detection
										
										
									Department of Aerospace Manufacturing Engineering, School of Mechanical Engineering, Northwestern Polytechnical University, Xi'an, Shaanxi, China.
										
											Interests: 
											Engineering graphics; Computer-aided design; Computer vision; Intelligent manufacturing
										
										
									Department of Electrical and Information Engineering, Seoul National University of Science and Technology, Seoul, South Korea.
										
											Interests: 
											XR streaming; Edge computing for XR; Wireless communications and networking for XR; Cloud XR services
										
										
									Faculty of Geosciences and Environmental Engineering, Southwest Jiaotong University, Chengdu, Sichuan, China.
										
											Interests: 
											Virtual geographic environment; Spatial intelligence; 3D visualization; Geospatial digital twin
										
										
									 
				






















 
 














