Youth Editorial Board

School of Mechanical, Electrical and Information Engineering, Shandong University, Weihai, Shandong, China.
Interests: Human computer interaction; Virtual reality/augment reality; User experience computing
Department of Information Engineering, University of Pisa, Pisa, Italy.
Interests: Augmented reality; Surgical navigation; Computer Graphics; Extended reality; Calibration in AR
Department of Applied Physics and Electronics, Umeå University, Umea, Sweden.
Interests: Occupant behavior; Indoor environment; Immersive virtual environment; Building performance; Building energy consumption; Extended reality
Institute of Visual Computing and Human-Centered Technology, Technische Universität Wien (TU Wien), Wien, Austria.
Interests: Collaborative AR/VR/MR experiences; Capturing and sharing real environments; Novel collaborative interfaces; Collaborative systems that recognize and respond to emotional states; Human-robot collaboration
Department of Computing, Xi'an Jiaotong-Liverpool University, Suzhou, Jiangsu, China.
Interests: Virtual reality; Cultural heritage; Education and learning
College of Computer Science (College of Software) and College of Artificial Intelligence, Inner Mongolia University, Hohhot, Inner Mongolia, China.
Interests: Multi-modal emotion recognition; Empathic speech interaction; Multi-lingual information processing
Faculty of Arts & Science, OCAD University, Toronto, Ontario, Canada.
Interests: Mixed Reality; Metaverse; Internet-of-Things; Artificial Intelligence; Large Language Models; Agent Systems
Department of Ophthalmology and Visual Sciences, University of Michigan Kellogg Eye Center, Pittsburgh, PA, USA.
Interests: Ophthalmology; Space medicine; Retina; Extended reality
Department of Computer Science, University of Bari A. Moro, Bari, Italy.
Interests: Social robotics; Computer vision; Artificial Intelligence; Machine learning
Instituto Tecnológico de Informática, Universitat Politénica de Valéncia, Valencia, Spain.
Interests: Human computer interaction; Mixed reality/augmented reality/virtual reality; Mental health; Collaborative/multiuser XR; Biofeedback; Serious games/gamification
University Research Institute On Robotics and Information and Communication Technologies (IRTIC), University of Valencia, Valencia, Spain.
Interests: Technologies for education; Computer graphics; Augmented and virtual reality; Technologies for special needs; Virtual characters; Gamification for education
Division of Robotics, Perception, and Learning, KTH Royal Institute of Technology, Stockholm, Sweden.
Interests: Human-centered design for virtual/augmented/mixed reality; Human-robot interaction; Collaborative XR experiences; Empathic human-robot interaction
Editorial Board By Country/Region
12 Editors in 7 countries/regions